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Unfortunate Spacemen Wiki
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Unfortunate Spacemen
Unfortunate Spacemen
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===Professions: === {| class="mw-collapsible fandom-table" |+Professions !Profession !Description |- |[[File:PerkIcon_Recruit.png|20px]] Recruit - You're fresh out of the academy... if The Company had one. | *You haven't been assigned a Profession yet. * You have +15 MAX Spaceman HP. * Your health REGENERATES over time, up to 75 HP. * ''As MONSTER, it takes less time to EVOLVE.'' |- |[[File:PerkIcon_Doctor.png|20px]] Doctor - You're here to help. | *HEALTH SYRINGES heal other targets 25 ADDITIONAL HP. * You have a Med Kit you can throw down periodically which heals wounded Spacemen for 35 HP. *Your HEALTH SYRINGES cure anyone with a PARASITE TIMEBOMB. *You can buy a HEALTH SYRINGE from a dispenser. *As MONSTER, you can EXIT HEALTH STATIONS at any time even when detected by them. |- | ====[[File:PerkIcon_Janitor.png|20px]] Janitor - You're all about getting the job done.==== | *You start with a FIRE EXTINGUISHER but NO WEAPON. * The FIRE EXTINGUISHER can put out DANGEROUS FLAMES, ACID PUDDLES and deprive individuals of OXYGEN for a short time. * The FIRE EXTINGUISHER can STRANGULATE Monsters, causing their DISGUISE ENERGY to rapidly drain. *In SPACEMAN FORM, you WILL NOT TRIGGER AIRLOCKS but you can still be sucked out by them. * You instantly pick up DEBRIS by simply walking over it. * You walk 25% more faster when carrying TASK ITEMS. *You also WILL NOTT TRIGGER AIRLOCKS in MONSTER Form. |- |[[File:PerkIcon_Investigator.png|20px]] Investigator - You like to piece together clues and solve crimes. | *You start with a POCKET DETECTIVE, a device that provides detailed clues about almost anything you aim it at. * You can track MONSTER FOOTPRINTS. * You can track SUSPICIOUS SPACEMEN FOOTPRINTS, even those wearing Magnetic Boots * You can identify fake MONSTER DECOYS with ease. * You are notified when HALF of SPACEMEN have been killed. *As MONSTER, you can detect MAGNETIC BOOT FOOTPRINTS. *As MOSNTER, SECURITY CAMERAS and SENTRY TURRETS are highlighted. *As MONSTER, you can see Spacemen HEALTH BARS above their heads. |- |[[File:PerkIcon_Cultist.png|20px]] Cultist - You've pledged yourself to something bigger, and you love Space Milk. | * As a Cultist, you always carry your trusty Space Milk.... until you drink it. *Upon drinking your Space Milk gear item, you become ELECTROLOCKED, receive temporary DAMAGE RESISTANCE, and then TELEPORT. * You will TELEPORT to a RANDOM location on the map with your new MAX (SPACEMAN) HEALTH set to whatever your CURRENT HEALTH was +10%. (Eg: teleporting with 50 HP gives you 55 max HP.) *After TELEPORTING, you can no longer use your VOICE or TEXT CHAT and others can see this effect on you. *If you are the LAST SPACEMAN STANDING, you will receive a 2x DAMAGE AND SPEED BOOST. *As MONSTER, you receive no ill-effects from Space Milk, including visual effects. |- |[[File:PerkIcon_Soldier.png|20px]] Soldier - You're in it for the hunt. | *You start with an ASSAULT RIFLE, but have NO KEYCARD. *Your STIM PACK gear can be activated to temporarily INCREASE FIRE RATE. *Your ASSAULT RIFLES are now more accurate with HALF BULLET SPREAD. * The VIP KEYCARD perk will allow you to start with a SINGLE keycard. * You can not SEE or STEAL keycards from others. * You don't emit any PAIN GRUNTS. *STUN GRENADES blind you for half as long. This stacks with other flashbang mitigation effects. * You can not drop, use or pick up any GEAR ITEMS. *You CAN'T BE SHOVED in Monster Form. |- |[[File:PerkIcon_Warden.png|20px]] Warden - You like to keep the peace at the long end of your Stun Baton. | *You start with a limited (four) use STUN BATON instead of a Handgun. * The Stun Baton ELECTROLOCKS individuals, preventing them from preforming most actions for a short duration of time. *Your keycard is shielded. The first time someone tries to steal your keycard, they get ELECTROLOCKED instead. * You can't be ELECTROLOCKED by anyone or anything. * You deal 10% MORE DAMAGE to Spacemen marked as SUSPECTS. *As MONSTER, in Monster Form, your SHOVE is 50% MORE POWERFUL and causes its victims to FACE AWAY FROM YOU. |}
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